StorEvil 0.1 was “released” today… and by “released” I mean I zipped up the binaries and added some installation instructions.
You can get it from the github download page.
Changes since my last in-depth post about StorEvil:
- Added HTML reporting of spec results using the Spark View Engine.
- New command “storevil init” which creates a config file & spark template in the current directory as well as some examples.
- Ability to bind tables to arrays of parameters that are custom types. (more info on the github wiki).
- Added an example that implements Conway’s Game Of Life using the Cucumber features created by Corey Haines.
- Hacked out a very early semi-functional ReSharper runner (not included in the binaries yet… only supports ReSharper 5 Beta). I’ll work on this more once ReSharper 5.0 is released.
- Support for dependent contexts: StorEvil will inject any constructor parameters into your context classes, and reuse the same contexts throughout the execution of a scenario (so you can break up your contexts into classes irrespective of their shared context). (more info on the github wiki)
- Cleaned up some namespace inconsistencies
- Reworked and simplified a bunch of complex code (Thank you Reflector & the CodeMetrics plugin)
- fixed a bunch of bugs (of course)
If you take a look at it let me know what you think.